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Waterdeep - Hugo

on Fri Jul 27, 2018 8:26 am
Day- 28th of Tarsakh

Hugo has sent Derrick off to Neverwinter, while he remains behind in Waterdeep to setup the tavern. Jaral has dropped off one 50-gallon barrel of Dragonfire Brandy, and in one day's time Kael will have the tavern fitted out with tables and upgraded bar, as well as removing the old display cases and such from the previous establishment. The total cost of these modifications is 25gp.
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Re: Waterdeep - Hugo

on Fri Jul 27, 2018 5:35 pm
I can't weigh in on this whole thing (since I am not in Waterdeep) so...Hugo...you had the great idea to explore other areas that have a higher wealth per capita. Also put some feelers out about selling some food and lower priced ales in the Dragon Flagon!
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Re: Waterdeep - Hugo

on Tue Jul 31, 2018 12:25 pm
Yes I did!

For reals, what is the process for looking into other, more lucrative, locations for a tavern? Perhaps running the Dragon Flagon for a while till profits are good enough to open a second location? It’s on a poor part of town so I’m thinking it’s not going to make much very quickly. How much could I sell a fully sorted tavern for?
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Re: Waterdeep - Hugo

on Tue Jul 31, 2018 1:56 pm
It depends on whether you want to rent an existing building, buy it outright, build a new building (would probably have to be outside of town, this option definitely isn't available in Waterdeep), etc.

To sell a fully functioning tavern, which would include:

-Building/land title of ownership
-Tavern would be completely setup and established with all required tavern gear
-Transfer of existing alcohol supply chain
-Proven history foot traffic and clientele (nobody will buy a dead business)
-Transfer of existing employees (or at least payroll already established for the hiring of new employees)
-In other words, everything

Given your tavern is located in Waterdeep, you would be able to fetch approximately 21,000gp after a period of time sourcing a buyer (may take weeks or months). Or, you could sellout to a chain immediately (no waiting period) and receive 25% of that selling price, with the possibility of receiving regular commission. In this case you would be similar to a franchisee.

#whenD&Dgetsreal
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Re: Waterdeep - Hugo

on Tue Aug 07, 2018 12:17 pm
I want to do everything I can then to get this place up and running with as much traffic as possible. Hugo asks around to local breweries for deals and the best ales for the tavern. Hugo also heads to the shadier part of town to connect with some of his thieves guild contacts and possibly even a black network connection or two to try and drum up interest and any deals that can be made with them. Not that the tavern is a front for anything, but just spreading the word that the ownership is willing to turn a blind eye to the odd shenanigan or two that goes down. Money money money is the name of the game here. Money and traffic! Once the tavern is purring like a liger we’ll look into expansion!
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Re: Waterdeep - Hugo

on Fri Aug 10, 2018 10:27 am
To accomplish all of these things will take you 2 full days. Your current  expenses (which translate into potential profit- really, these should be viewed as investments), are as follows:
-Building maintenance
-Supply chain (standard array of alcohol)
-Shady clientele (produces a large source of traffic)

You currently have no employees or specialists.

Your current tavern investments are totaled at 65gp, reconciled once per week. This investment can either turn into loss, break even, or profit.

You have the following modifiers to your business profit checks:
-Location +2
-Specialty liquor (Dragonfire Brandy) +1
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Re: Waterdeep - Hugo

on Fri Aug 10, 2018 4:51 pm
Ok, I’m going to hire a server/barmaid and a tavern manager/bartender.

Can I market the brandy as a fancy “Elixar” or something of the sort and charge more? Serve them in small viles and the like?
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Re: Waterdeep - Hugo

on Sat Aug 11, 2018 12:00 pm
After making those hires, your total tavern investments are at 67gp.

With the re-label of your Dragonfire Brandy, you market it as a higher end substance and gain a bonus 10gp to your total tavern investment. This 10gp is added to your 67gp, but only if you make a profit. If you do not make a profit, you do not suffer from any additional expense (cause you are already paying the expense of the basic Dragonfire Brandy). To summarize, it is only a good thing...

Except that if somebody were to find out you were lying about what the Elixir is, it would affect your taverns reputation. However, Dragonfire Brandy is not known hardly at all to humans/elves etc., so it is unlikely somebody will catch you.

Also, with those 2 hires, your tavern is officially able to open for business on the 30th of Tarsakh.
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Re: Waterdeep - Hugo

on Fri Aug 17, 2018 11:09 am
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Re: Waterdeep - Hugo

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